Zup! XS is an experimental, minimalist physical puzzle game built around explosions. Its central task is to build a level and keep a blue ball on a platform for three seconds to pass. That short objective makes level construction the focus: the player must arrange a setup that leaves the ball on the platform.
The game includes sixty levels, carrying its build-and-balance premise across a collection of puzzles. The description does not detail the available objects or controls, but it identifies the physical puzzle and explosive theme as the core of the design. The result is a compact concept centered on shaping a level around one clear stability goal.
Achievements, trading cards, and emoticons accompany the puzzles. Zup! XS was made with Clickteam Fusion 2.5; the source credits The basis for the emoticons and Ann Sharova for the music. These details add context to a game whose defining feature remains its hands-on challenge: construct a level, then keep the blue ball on its platform long enough to pass.