Wolfenstein: The Old Blood is a standalone prequel to The New Order, set in 1946 as the Nazis approach victory in World War II. Across eight chapters and two connected stories, B.J. Blazkowicz ventures into Bavaria: first toward Castle Wolfenstein to steal coordinates, then to Wulfburg, where a Nazi archaeologist’s excavations threaten to unleash an ancient power. That linked-mission structure gives the game a focused, story-led frame for its action.
Combat centers on first-person gunfights, with weapons including a bolt-action rifle, a 1946 shotgun and the grenade-launching Kampfpistole. The design also supports stealth takedowns through perks, while dual-wielded metal pipes serve both as brutal weapons and tools for climbing walls. Those close-range and traversal uses make the pipes a distinctive part of how players move through the adventure, alongside the firearms and enemy encounters.
The setting shifts among rural German towns, valleys, catacombs and the returning Castle Wolfenstein, while the two-story premise brings Blazkowicz into conflict with prison guards, Nazi forces and an archaeologist’s threat. Together, the varied locations and combat tools shape an action-adventure built around one hero’s mission.