WILL: Follow the Light Playtest is a playtest associated with WILL: Follow The Light. The parent game is a story-driven, first-person adventure puzzle about Will, a lighthouse keeper whose son goes missing after a disaster strikes his hometown. He sets out across the northern seas in search of his family, with the journey also raising questions about his wife and his bond with his own father.
The game’s premise is built around travel through harsh northern environments, with sailing and dog sledding described as its traversal systems. The wider journey spans sea, land and ruined places: an island reachable only by boat, a mountain range crossed by sled, and a hometown explored on foot. Puzzles, secrets and revelations are part of the adventure, while narration and environmental storytelling shape how Will’s story unfolds.
Its distinctive design combines personal family drama with exploration and varied forms of travel, rather than framing the journey as a simple search across one landscape. Unreal Engine 5 visuals and an atmospheric original soundtrack support the northern setting, while immersive puzzles provide another strand of the adventure. These details describe the associated game as context; the playtest’s specific content may differ.