In We Are The Dwarves, the stars of the dwarven people are dying, and three astronauts set out to find a new one in the depths of the Endless Stone. Their journey through unknown territories brings them into contact with new civilizations and ancient monsters. The premise gives the adventure a clear exploratory purpose, while its cast makes the player’s choices about approach central to each encounter.
The three dwarves have distinct combat roles: Forcer specializes in ranged destruction, Smashfist closes in with brute force, and Shadow combines assassinations with precision archery. Active pause lets players slow time and queue commands, turning fights into planned sequences rather than simply continuous action. Individual skill trees and abilities allow different character approaches, from stealth to slashing. Enemies also respond to movement, ambient noise, and scent, so how the team acts can matter as much as which dwarf leads.
The listing identifies the game as single-player as well as multi-player and co-op.