Watch_Dogs 2 casts players as Marcus Holloway, a young hacker working with Dedsec in the San Francisco Bay Area. Their target is ctOS 2.0, an operating system used to monitor and manipulate citizens. The game frames its open world as a connected city to be explored and disrupted, tying its crime-story premise to digital surveillance.
Hacking is the central toolset: players can access connected devices and take control of city infrastructure, while skills and hacker gear can be developed to suit different playstyles. The listed equipment includes an RC car, a quadcopter drone and 3D-printed weapons, giving the game more to work with than direct confrontation alone. Tobii eye tracking is also described as supporting target selection, aiming, taking cover and locating useful points in the environment, for compatible devices.
The game is listed with single-player, co-op and multiplayer categories, and its description highlights co-op and adversarial play alongside the solo open-world campaign. Its identity rests on combining a contemporary city setting, adaptable hacker tools and connected play.