vivid/stasis pairs a music-driven game with a mystery about Tsuki Tasogare, who goes missing after failing to return home by curfew. Her sister Saturday begins investigating with friends Allison and Kotomi, uncovering a story that spans multiple chapters and game genres. The premise connects a search for a missing person to a coming-of-age narrative about living with trauma and the reality of feelings.
Its rhythm gameplay offers four difficulty labels, from “Opening” through “Finale” to the more demanding “Encore,” alongside options for customization. A distinctive feature is the Bumper Note: it covers two lanes and can be struck with either lane’s assigned key. That lets the game use four keys while accommodating six note types, setting its play apart from conventional vertical-scrolling rhythm games. The music includes work by both established names in the music-game scene and lesser-known producers.
The result is a single-player experience that interweaves narrative chapters with varied music-based play rather than presenting its mystery as a separate rhythm-game wrapper. Steam also lists achievements, cloud support, and leaderboards.