Unheard - Voices of Crime is a single-player narrative mystery built around listening rather than controlling a protagonist. Players return to past crime scenes through an audio device, hearing conversations as events unfold and using what they learn to investigate each case. Its central uncertainty is both practical and thematic: listeners must work out who is speaking while questioning whether the voices can be trusted.
Clues arrive through sound, including characters’ movements, motives, and conversations. Players match names to voices, follow one character or move between several, and connect storylines that overlap in the same spaces and moments. The cases are open-ended: the player chooses the order in which to follow events, and recordings can be replayed while weighing possible conclusions. The game presents its mystery as an interactive radio drama, combining an aural narrative with exploration rather than relying on a conventional character-led investigation.
The appeal rests on attention, interpretation, and assembling a story from what different people say.