UltraGoodness frames its action around a deliberately grim joke: Dark Forces have possessed the world’s creatures, and the player fights back in the name of Goodness. The game’s description leans into splatter and exaggerated rage, setting a knowingly over-the-top tone rather than presenting a restrained battle between heroes and monsters.
Combat is described as fast-paced, with a roster of League of Goodness characters who each bring their own skills, guns, and powerful spells. Their opposition ranges from an army of enemies to deadly traps, demons, and challenging bosses. The description also calls out power-ups that burn or freeze foes, a pug companion, and a ghost that can grind enemies to dust, giving the action a mix of weapon-based fighting and outlandish assists.
The store lists UltraGoodness as single-player, so its documented format is a solo action game, despite the description’s suggestion to find a random companion.