Trials of Fire is a tactical, deck-building adventure set in Ashe, a fantasy world in ruin. Its party travels an immense overworld in search of resources needed for Terralin’s survival, encountering dangers and narrative events along the way. The journey is framed as a series of trials, with decisions and discoveries shaping each run.
Combat centers on three heroes, each with a deck of cards that determines the commands available to them. Players must weigh movement and positioning alongside the heroes’ distinct abilities, then look for card synergies that can turn a difficult encounter in their favor. Because all three decks contribute to each fight, the tactical puzzle comes from coordinating a party rather than relying on a single character’s hand.
Between encounters, weapons, items, and gear can be changed or upgraded, while exploration yields further equipment. The game’s listed formats include four game modes and a seasonal quest, alongside lore quests, giving its strategic campaign more than one kind of activity.