Total War: WARHAMMER sets its fantasy strategy across the Old World, where the campaign’s turn-based empire-building leads into real-time battles. Its blend of strategic map decisions and direct battlefield command gives the game two distinct rhythms: expanding your reach over a broad campaign, then confronting rival forces in spectacular clashes.
The choice of faction shapes that experience. Bretonnia, the Empire, the Dwarfs, the Vampire Counts and the Greenskins bring different characters, units, campaign mechanics and play styles. Legendary Lords add individual narrative quest chains, while their equipment and battle magic tie character progression to the wider campaign. On the battlefield, spells can damage enemies or strengthen allies, and flying creatures such as dragons, wyverns and griffons add aerial forces to the mix.
The game supports single-player and multiplayer, including PvP and co-op, with online and LAN options listed for both competitive and cooperative play. The campaign’s expansive sandbox and the battles’ faction-specific armies make Total War: WARHAMMER a strategy game built around both long-term conquest and tactical encounters.