Titanfall 2 builds its single-player story around the bond between a Pilot and a Titan. Its campaign follows a Militia rifleman stranded behind enemy lines, where he meets a veteran Vanguard-class Titan; they must work together on a mission neither was meant to undertake. That partnership gives the game’s central premise a personal thread alongside its first-person action.
Multiplayer shifts the focus to fast-paced combat, pairing Pilots with Titans and offering six new Titans, deadly Pilot abilities, expanded customization, maps, and modes. Players can personalize Pilots, Titans, and loadouts, adding choices about how to stand out and fight amid the action.
The two modes frame different sides of the same Pilot-and-Titan premise: a story of cooperation in the campaign and competitive combat in multiplayer. Titanfall 2’s player-count context therefore sits within a game designed for both solo narrative play and online PvP, rather than describing every way the game can be played.