Tisnart Tiles takes the familiar match-three format and makes the board itself a source of uncertainty. Its store description lists 120 levels and gravity that can pull tiles in different directions. Split boards, rotating tiles, and earthquakes add further twists, while the description says boards differ from one another. That design puts changing board conditions at the center of its puzzle premise.
Power-ups provide tools for affecting the board and clearing tiles. The listed options include Tile Blasters, Gravity Tiles, and Tile Flips; coins can be used for special items such as the Multi Bomb or Multi Blaster. The Rotator spins the tiles, and gathering Element Tiles triggers a QUAKE that clears the board. Mr. Skull may steal tiles if the player slips up. Tutorials offer guidance, while the description also points to secrets to discover, including possible extra coins on the level-select screen.
The supplied metadata classifies Tisnart Tiles as a single-player casual indie game. Beyond the puzzles, the title screen is interactive, offering another detail for players to investigate.