The Last of Us Part I follows Joel, a weary smuggler hired to escort 14-year-old Ellie out of a military quarantine zone. In a ravaged civilization populated by infected and hardened survivors, that assignment becomes a brutal journey across the United States. The PC game includes the complete single-player story and Left Behind, a prequel chapter about Ellie and her best friend Riley.
Survival here is shaped by searching as well as confrontation: players sneak through abandoned homes and cities, rummaging through drawers and cabinets for supplies, or face tense action against enemies. The emphasis on Joel and Ellie’s journey is reinforced by environments that range from Boston’s oppressive streets to overgrown homes in Bill’s Town. On PC, adjustable graphics options, ultrawide monitor support, and keyboard-and-mouse or controller play let players tailor aspects of the experience; accessibility features and adjustable difficulty are also listed.
The game’s defining context is its focused campaign, tense scavenging and stealth, and the relationship at the center of Joel and Ellie’s cross-country trip.