The Great Hatch Demo is a demo associated with The Great Hatch, a strategy game framed around a looming threat: an egg appears in a goblin camp, and the goblins set out to destroy it. That premise supplies the parent game’s context; the demo’s exact included content is not specified.
The wider game’s design centers on building up a goblin settlement to take on the egg. Goblins can be recruited, assigned roles, and brought together through their distinct skills, while harvesting resources supports town upgrades. The economy also grows by collecting different types of eggs, giving resource gathering a broader purpose than simply preparing for the central confrontation.
Progression combines settlement development with character improvement: goblins can be upgraded to boost productivity and abilities, and further units and mechanics can be unlocked. The game also describes prestige as a way to shape future runs with unique abilities, pointing to a repeatable structure alongside its town-building. These are details of The Great Hatch as a whole, not a guarantee of what the demo contains; demo content may differ.