The Fall of Lazarus is a science-fiction adventure set aboard the USSC Lazarus, a cargo ship drifting through space. You wake from hypersleep as a crew member with no memories, while Hybris, the ship’s artificial intelligence, remains present. The protagonist is a veteran of the Venusian wars who signed up for a mining-colony mission; her disorientation turns the voyage into a search for her identity and a way off the ship.
Exploration and investigation drive the mystery. The game asks you to examine the ship and gather scattered clues, with its description noting that after the opening scenes players can wander the full vessel and inspect its details. Progress also involves diverse puzzles, including logical and mechanical challenges as well as social hacking. Visions, dreamlike recollections, noises and apparitions complicate the protagonist’s understanding of what is real, giving the investigation a personal, psychological dimension alongside the central questions about the ship and the Black Cube.
Its single-player format makes this a focused, individually experienced narrative adventure rather than a multiplayer contest. That context distinguishes The Fall of Lazarus from games whose play revolves around shared sessions or competitive matches.