The Enigma Cases Playtest is a playtest associated with The Enigma Cases, a detective game set in Sunderwood, an alternative town in 2000s America. The parent game frames its investigations around mysterious deaths and asks players to work through cases by examining crime scenes, following leads and questioning suspects. That premise gives the playtest its context, but does not establish which parts of the full game it includes.
The parent game’s investigative design spans physical and digital evidence. Its Field Detective approach centers on searching locations and collecting physical clues, while the Cyber Detective approach follows information such as emails, GPS records and security systems. Investigators can also pursue leads through police-station tools for reviewing CCTV, analyzing DNA traces and examining forensic reports. These systems suggest a case-solving structure built around connecting different kinds of evidence rather than relying on a single clue type.
Cooperation is another defining part of The Enigma Cases: the parent game supports solo investigation or co-op for up to four players, with players able to share findings and take different roles. Its cases are described as varied, covering murders, accidents and suspicious deaths in locations ranging from apartments to highways. The playtest is a separate test product, and its included content may differ from the parent game’s broader design.