Tales of Zestiria casts players as Sorey, a young hero who takes on the burden of the Shepherd in a medieval fantasy world divided by conflict. Two powerful nations struggle for rule and supremacy, while a darker threat, Malevolence, endangers the world. Alongside his best friend Mikleo and Lailah, guardian of the Sacred Blade, Sorey sets out to protect humanity and bring humans and Seraphim together.
Its central battle feature is the Advanced Battle System, which lets Sorey fuse with Seraphim. Combat is integrated directly into the surrounding environments, without a loading screen or transition separating battle from exploration. The adventure also promises varied, expansive environments and animated sequences created by ufotable, giving the journey a storybook-like fantasy presentation tied to its world and characters.
The store lists Tales of Zestiria as an RPG with both single-player and multiplayer categories, as well as shared or split-screen play. Its distinctive appeal rests on the pairing of character-driven fantasy travel with battles that flow into the environments rather than breaking away into separate scenes.