Tales of Berseria™ is an action role-playing game centered on Velvet, whose formerly kind nature gives way to anger and hatred after a traumatic experience. Her journey is one of self-discovery, set against the sacred kingdom of Midgand and the events that unfold there. Rather than framing its adventure around a conventional heroic disposition, the game places Velvet’s intense emotions at the heart of its premise.
Velvet joins a crew of pirates who sail across the sea and visit the many islands of Midgand. That voyage gives the story an island-hopping setting, with the pirate crew as its traveling company. The available details emphasize the journey and its characters, but do not specify particular combat systems or other moment-to-moment mechanics, so the game’s appeal here rests on its role-playing adventure and emotionally driven central conflict.
The game’s presentation brings together veteran Tales character designer Mutsumi Inomata, who designed Velvet, and animation studio ufotable, which created the cutscenes. This collaboration gives the story a distinctive anime-influenced visual identity, paired with an emphasis on epic, emotional storytelling. With a single-player option and support for shared or split-screen play also listed, Tales of Berseria combines a personal story of resentment and self-discovery with a broader journey among Midgand’s islands.