Tale of Wuxia: The Pre-Sequel is a single-player CRPG set in a Jianghu shaped by character stories and martial-arts growth. Rather than treating the main map as merely a route between destinations, its free-roaming Tales Mode uses that space as the setting for stories. The game also includes new stories, side-quests, and multiple endings, giving its adventure a structure that extends beyond a single central plot.
Its tactical focus lies in assembling a party, not just developing one hero. Players can invite characters with distinct personalities and tactics, then choose skills for squad members alongside learning martial arts themselves. Squad-combat Mode and Jianghu Tales Mode add variation to play, with different party members and talents offering different tactical possibilities. That combination of character development and party selection gives the game its own blend of role-playing and strategy.
The experience described here centers on shaping a squad, exploring a story-rich Jianghu, and seeing how character and skill choices support different tactics. ☴