SUPER PEOPLE Testing Grounds is a playtest associated with SUPER PEOPLE, a battle royale shooter built around super-powered soldiers. The parent game’s premise is a fight to be the last survivor, with a faster, more intense take on the genre. The playtest is a separate product, so the game’s broader design provides context rather than a promise that every feature appears in the test.
In SUPER PEOPLE, players choose among 15 distinct soldiers, each described as having special abilities and an ultimate skill. Survival, looting and defeating opponents contribute to character growth, while class-specific skills unlock as a match progresses. This progression gives encounters an escalating rhythm, tying the soldier’s development to the ongoing struggle for survival.
Crafting adds another layer to that design: players can collect materials during battle to make or upgrade weapons and equipment. The game also offers a range of weapon types, supply drops that draw fighters into clashes, and the option to switch between first- and third-person views. Together, these systems distinguish SUPER PEOPLE’s parent-game concept from a straightforward battle royale focused only on scavenging and gunfights. Playtest content may differ from the full game.