Sultan’s Game casts the player as a lowly minister serving an insane Sultan in a dark-fantasy court shaped by Arabian Nights imagery and brutal intrigue. Each week brings a demand from one of four cards: Carnality, Extravagance, Conquest or Bloodshed. The minister has seven days to meet it, making time and political survival central to the game’s premise.
Play revolves around allocating allies and managing resources before time runs out, while gathering wealth, secrets and influence. Players build a deck of allies, dangerous tools and dirty secrets, then deploy those assets against assassins and supernatural threats in the palace. Decisions can force grim compromises, and their consequences ripple through the story; the game describes more than fifty possible endings, alongside a mystery involving ancient gods and multiple lifetimes.
Resource management, card-based demands and branching consequences define the courtly struggle, while the supernatural plot widens its stakes beyond the Sultan’s immediate politics.