Star Trek: Resurgence is a narrative-driven adventure set aboard the U.S.S. Resolute, a science vessel operating near the edge of Federation space. Players take the roles of first officer Jara Rydek and enlisted engineer Carter Diaz as the crew faces an ancient, powerful force threatening to engulf everything in its path. The premise places a personal crew story within a high-stakes interstellar crisis.
Its play combines diplomacy with hands-on tasks: piloting shuttlecraft and using a tricorder and phaser to solve puzzles and confront deadly threats. Tough decisions affect relationships and the story, as well as the fate of the galaxy. Rather than centering on a single kind of challenge, the design moves between conversation, practical tools and danger.
Created by former members of Telltale Games, Resurgence is built as a story-led Star Trek adventure, with the crew’s mission providing the central thread. Its distinctive appeal lies in pairing recognizable Starfleet duties and technology with choices that shape both interpersonal ties and larger consequences. The result is an adventure framed around what the crew does, and what its officers decide, when an extraordinary threat reaches Federation space.