Star Trek: Infinite is a strategy and simulation game built around leading one of four powers: the United Federation of Planets, Klingon Empire, Romulan Star Empire, or Cardassian Union. Rather than follow one fixed route, players can pursue diplomacy, espionage, warfare, or a combination of approaches. The faction leader makes the major decisions as events unfold, with each side offering its own style of play and goals.
The game adapts core systems from Stellaris, streamlining and reshaping aspects of them for the Star Trek setting. Faction choices reach beyond diplomacy and conflict: each has an associated roster of characters to recruit and a tailored selection of starships. Federation leaders, for example, can recruit Picard, Janeway, Sisko, and Data, while the available vessels include Intrepid- and Defiant-class ships. The bespoke storytelling system also lets the Federation develop the Enterprise-D and add it to its fleet.
Its premise centers on directing a faction and shaping a playthrough through leadership choices, while its catalog details also identify competitive online play. The game’s distinctive appeal lies in bringing those choices together with recognizable characters, ships, and competing powers from the Star Trek universe.