SPACEPLAN turns a deliberately odd premise into a narrative sci-fi clicker: from a nondescript satellite orbiting a mysterious planet, you investigate the cosmos through potato-powered technology. Its inspiration is described as a partial misunderstanding of Stephen Hawking’s A Brief History of Time, setting up a playful contrast between grand astrophysical mysteries and an everyday starchy staple.
Play combines manual clicks with the passage of time. Those actions help create and launch potato-based devices and probes into space, while fifteen starchy items offer things to unlock, build, and send into the vacuum. The design is therefore about incremental activity as well as discovery, pairing a familiar clicker structure with a silly, story-led approach rather than presenting itself as a conventional simulation of spaceflight.
The stated journey reveals secrets across five planets and two realities, with a soundtrack accompanying its lighthearted narrative.