Soldiers Lost Forever (1914-1918) frames World War I combat as a top-down 2D shooter, with armies battling through trenches and contesting control of the battlefield. Its premise joins direct fighting to command decisions: the player is responsible for managing the opposing factions’ economies and choosing which infantry or vehicles to send forward. British, French, and Canadian forces supply the setting, with period equipment including the British Mark-V tank, French Renault-FT, and a Canadian motorcycle.
That mix gives the game a broader tactical focus than an infantry-only shooter. On foot, players can use the Webley Revolver or Lee Enfield Rifle; in Total War, they also manage an army’s economy and decide which units to spawn. Infantry and vehicle combat share the battlefield, connecting the choice of force to the fighting itself. The game’s central distinction is this pairing of hands-on combat with decisions about what reaches the front.
Survival offers a different, more personal test: cross no man’s land as the level grows progressively harder, then try to beat previous scores on a local leaderboard. Alongside the army-management focus of Total War, it creates two different ways to approach the same trench-war setting.