Snik is a difficult casual game built around precise movement and planning. You guide a dark blue ball by clicking a destination; it travels there in a straight line, and collecting every golden orb completes a level.
Barriers end a run on contact, with different types that remain still, rotate around another barrier, follow looping paths, or disappear after an orb is collected. Some levels also ask you to protect purple orbs orbiting the ball. Its minimalist interface keeps the focus on timing and careful routes.