In Siege Survival: Gloria Victis, a small group of civilians is trapped in the last stronghold of a city under siege. You do not fight the invaders directly; instead, you support the exhausted defenders and try to keep the settlement going until help arrives. That civilian perspective makes resource planning, rather than direct combat, central to this medieval survival strategy game.
The daily rhythm divides camp management from dangerous excursions. During the day, build infrastructure, preserve food and craft supplies, including weapons and armour for the troops. At night, search the occupied city for resources and potential recruits while evading enemy patrols and getting back before dawn. The defenders need support before battles that occur every few days, and the camp also faces attacks from flaming arrows and boulders, tying preparation to the risks of the siege.
Listed as single-player, the game puts its moral decisions in the hands of one player managing a vulnerable community. You may have to weigh the needs of soldiers against civilian survival as hunger, injury, disease and tensions take their toll. Scenario-making also has a place in the design: the store lists a level editor and Steam Workshop, while the description says players can create scenarios and stories. Together, these elements frame the player-count context around a solitary management experience built on scarcity, perilous scavenging and difficult choices.