This strategy game reimagines Sid Meier’s 1994 Colonization within the Civilization IV engine. Players lead an English, Spanish, French or Dutch expedition to the New World, seeking to build a thriving colony while breaking free from an oppressive homeland. Its focus is not simply expansion: the stated goal combines settlement and prosperity with the eventual fight for freedom and independence.
Colony-building rests on negotiation and exchange as well as conflict. Players trade resources, gold and land, deal with native peoples and other colonists, and contend with the hostile homeland while trying to sustain peace and support their followers. Founding figures such as John Smith, Patrick Henry and Samuel Adams can join the cause, with their help shaped by the player’s style. That mix gives the historical setting a strategic emphasis on diplomacy, economic foundations and political autonomy.
The play format supports both solitary and competitive sessions: the store lists single-player and multiplayer, while the game description specifies internet play, Play by Email, local Hotseat and LAN. The game also includes modding tools, including a map editor using XML and Python, extending its appeal for players interested in adapting or creating content.