ShatterRush Open Pre-Alpha is a demo of a multiplayer parkour FPS, built around momentum, mech warfare, and arenas that can be torn apart. Its premise is high-speed combat where players race across walls and rooftops as the battlefield changes under fire.
Movement options include wall-running, sliding, double-jumping, mantling, dashing, stimming, and grappling. Traversal is central to the combat design, while destruction can remove walls, floors, and rooftops to open new sightlines, escape routes, and flanks. Players can also deploy a heavily armed mech, bringing powerful weaponry into the same shifting arena.
The documented design includes split-screen multiplayer, including during global online play, and the Open Pre-Alpha is presented as a way for the community to shape the game. Together, these features frame ShatterRush as a movement-focused shooter built for both shared-screen and networked PvP, with destructible environments and mechs distinguishing its battlefield. The game also lists LAN PvP among its categories, adding another supported multiplayer format to the picture.