Sex, Secrets & Used Tech casts the player as an electronics repair shop owner whose routine work opens a window onto a corrupt city. Customers bring devices to the shop, but their phones contain more than faults to fix: hidden photos, messages and personal secrets gradually reveal the people behind each repair and a wider conspiracy involving Suka City’s mayor.
The central loop combines customer encounters, investigation and consequential choices. The description says that different decisions affect character relationships and shape the story’s direction, while hidden events scattered across the map invite further discovery. Rather than presenting repair work as a purely technical task, the game ties it to leverage, private information and negotiations, giving each job a narrative role.
Listed as a single-player game, it is framed around one player moving through a story of individual encounters and choices, not a shared multiplayer activity. Its casual, RPG and simulation labels reflect that blend of shopkeeping premise, character interaction and branching narrative.