部落幸存者 Playtest is a playtest associated with Settlement Survival, the survival city-builder. The named game centers on leading people to a new settlement and balancing shelter, food, protection from natural threats, and residents’ well-being. This is context for the associated game, not a guarantee that every feature described is included in the playtest.
Settlement Survival’s design puts planning and resource management at the heart of building a community. Players choose a location based on nearby resources, shape the land with tools, and lay out a settlement. The broader game also describes managing employment, education, happiness, crime, and population growth, while preparing for seasonal changes and environmental disasters. These interconnected concerns give settlement planning a distinctly civic as well as material focus.
Its broader design supports different development routes, including agriculture, education, mining, trade, and liveability; each route is described as unlocking buildings and abilities. Randomly generated maps vary in resources and landmarks, while trading offers another way to support the population and pursue rare blueprints. The playtest’s exact content scope is not documented, so its included features may differ from the full game.