Secret Lab Cleaner Demo casts the player as a new janitor working in a secret underground facility. Guided by ANNA, an unsettling, childlike AI, the shift pairs routine cleanup with a sense that the lab holds darker secrets. Its sterile, surreal environments give the premise an uneasy edge, with the game drawing inspiration from Control and SCP.
The work is more than tidying: players clean biological waste while avoiding immortal entities and completing assigned tasks. Some monsters stalk silently, while others attack without warning, so the described approach combines running, hiding, and pressing on with the job. That contrast between ordinary maintenance and sudden danger is central to the game’s tense identity.
The demo’s documented material includes a tutorial stage and one full Office level; this is a defined glimpse of the game, not a promise that every full-game feature is present. Its repeated cycle of cleaning and survival makes the janitorial premise inseparable from its horror design.