Raspberry is a free-to-play casual clicker built around collecting item drops, with a playful premise of joining a fight against bananas in the name of raspberries. Its focus is not just repeated clicking: collected items become part of a Steam inventory and can be traded on the marketplace. The result is a small collection loop framed by an intentionally silly conflict.
Drops have a schedule, and the game includes a timer showing how long remains until the next one. A notification tells players whether a cycle produced a drop, while saved click progress and saved time toward drops let them resume after closing the game. Login drops offer another way to receive items, with a cooldown after the first. Players can also use collected drops to change the in-game raspberry’s skin, inspect items in a backpack view, and pursue achievements tied to click goals, alongside hidden achievements and scattered Easter eggs.
Its listed format is single-player, so Raspberry’s core activity is an individual click-and-collect routine rather than a multiplayer match. Steam inventory trading adds an item-economy angle, but the described play remains centered on clicking, waiting for drops, and customizing a raspberry.