RAID: Shadow Legends casts players as recruits of the Arbiter, tasked with stopping the Dark Lord Siroth in the fantasy realm of Teleria. Its story-driven campaign pairs that conflict with a dark fantasy narrative, while character collecting gives the larger adventure its central roster-building focus: Champions come from 16 factions and are assembled into teams.
Combat is turn-based, with tactical choices shaped by each Champion’s skills, support abilities, gear, and customizable masteries. The game combines that team development with PvE challenges including campaign battles, Dungeon bosses, Faction Wars, and the Doom Tower. For competitive play, its Arena encounters sit alongside Live Arena’s real-time PvP; players can also join friends against Clan Bosses and compete in Hydra Clash with other Clans.
That mix makes RAID a game of both solo progression and online competition, rather than a single shared match format. Its Steam listing identifies single-player as well as multiplayer, MMO, PvP, and online PvP categories, reflecting those different ways to play.