PROMOD Playtest is a playtest associated with KILLRUN, a speed-focused first-person game built around parkour and gunfights. The playtest’s specific included content is not detailed, so KILLRUN’s broader design provides context rather than a promise of what the test contains.
In KILLRUN, movement is central: players pursue stars by finding routes and mastering strafing, strafe hopping and sliding. Its run-and-gun combat emphasizes quick shots, including snapshots and noscopes, with an attention to how weapons feel. The game also describes a pacifist JUMPER mode, where the aim is to race and climb leaderboards without firing.
Competition is another part of the design, with leaderboards for comparing runs against personal records and other players, including a friends-only option. KILLRUN’s wider game description also points to varied maps and unlockable weapon modifications earned through stars and performance against target times. Those details help explain the parent game’s appeal, but should not be read as a confirmed inventory of PROMOD Playtest content. The test’s exact scope may differ.