Project Genom is a science-fiction MMORPG set on Avalon, a planet where humanity seeks a future after exhausting Earth’s natural resources. Human settlers face both dangerous wildlife and the Almer, a more advanced species that has won battles against human forces. That survival-focused setting gives the game’s character-building and combat a clear purpose: players are developing a place in a contested world, not simply exploring a peaceful frontier.
Combat is non-target and designed around player-shaped fighting styles. Progression offers extensive development trees, with paths for biological mutations, synthetic enhancements, or a hybrid body, alongside abilities for building a distinctive character. Equipment customization and crafting extend that choice to weapons, armor, implants, and other items, whose characteristics can differ according to the materials combined. The broader design also includes vehicles, trainable combat-supporting pets, and personal structures, with craftable hangars for equipment and transportation stations.
Project Genom also describes solo play with a companion as an option, so its design is not presented as team-only. Its mix of individual character development and multiplayer world-building is useful context when considering how many people are playing.