Project: Doors Playtest is a playtest associated with Project: Doors, a cooperative horror adventure about field agents investigating mysterious doors to other dimensions. The parent game frames each expedition as a mission to secure anomalies and stabilize a network of worlds called the Labyrinth. That larger premise gives the playtest its context, but does not establish which parts of the game are included in the test.
In the parent game, agents can collect forgotten notes, complete quests, and use voice chat to coordinate while confronting threats in the Labyrinth. Its horror draws on varied adversaries, from bloody mannequins and dangerous people to supernatural entities, making observation and communication part of the team’s effort to survive. The mystery behind the doors, the Terminal, and the place itself also gives exploration an investigative purpose.
Between expeditions, the parent game’s headquarters offers a change of pace: agents can tend to wounds, upgrade equipment, and restock supplies before returning to the Labyrinth. Agent customization, ranging from hazard suits to modern sneakers, adds a playful contrast to the bleak setting. These details describe Project: Doors as a whole rather than guaranteed playtest features; test content may differ.