Project CARS frames racing as a driver’s career rather than a single championship. Players create a driver, choose among a broad variety of motorsports and shape their own story in a sandbox career mode. That open career structure gives the game a personal progression focus, while its racing-simulation identity puts emphasis on feeling the road through detailed handling.
The driving experience is built around a large track roster and changing conditions: the game features dynamic time of day and weather, alongside deep tuning and pit-stop functionality. Those systems place race preparation and changing track conditions within the design, while the stated focus on authentic handling distinguishes its simulation approach. The listing also describes an intense online multiplayer mode, set alongside single-player career play.
Its combination of career choices, varied motorsports, track variety and race-day systems is the central design proposition, with VR support and high-resolution display support also noted in the game description.