Pro Wrestling Sim puts the player in charge of a wrestling promotion, making it a management-focused take on the sport rather than a wrestling-in-the-ring action game. Its text-based format centers on shaping the promotion’s roster and planning the stories that give bouts their context.
The central choices include creating storylines and feuds, arranging matches, and deciding who wins or loses. The game also makes worker relationships part of the booking challenge: wrestlers can request commitments such as a match against another worker, a title shot, or a title win. Agreeing means the player must follow through, so promises add consequences to roster management beyond the results of any single bout.
For players who want to build a setting as well as run a promotion, the Edit Database feature supports designing and growing a custom wrestling world, whether based on reality or imagination, and sharing it with friends. That creative layer distinguishes the simulator from a fixed roster-and-schedule exercise. Its stated single-player category reinforces that the core experience is promotion management; the database feature provides a separate avenue for sharing player-created worlds.