PlanetSide 2 sets its free-to-play MMO shooter battles within a persistent war among three rival empires: the Terran Republic, New Conglomerate, and Vanu Sovereignty. Players fight for control of strategic territories across four large continents, where holding ground and securing resources matter beyond a single base capture. The result is a conflict shaped by both immediate firefights and longer-running efforts to shift each empire’s position.
Combat moves between infantry, ground vehicles, and aircraft, with battles involving hundreds of soldiers. Six classes offer distinct squad roles, from the Combat Medic’s support to the Engineer’s equipment and repairs, while customizable weapons, vehicles, and skills let players develop their soldier around a preferred role. Players can also join or form an Outfit, organizing teamwork within the wider campaign. That mix of personal specialization and coordinated territorial warfare is central to the game’s design.
Its persistent campaign, multi-empire conflict, and options to fight on foot or in vehicles and aircraft provide context for activity figures, which reflect a game designed for shared warfare at scale.