Pit People sends a band of unusual heroes across an apocalyptic wonderland, where sinister robots, vampires and cupcake people make for a distinctly Behemoth-flavored backdrop. Its central appeal is tactical positioning: players plot their fighters’ actions in fast-paced, turn-based battles, then head out to quest, explore and search for loot. The colorful absurdity sits alongside a real risk of loss for anyone who opts into the game’s permadeath setting.
Building a party is part of the strategy. Players can customize fighters and recruit strange species, while a large collection of unlocks and quests gives the adventure plenty of different goals to pursue. Permadeath changes the stakes: fallen characters stay dead, and exhausting the roster in a home can destroy the save. That optional rule is a sharp contrast to the playful art and humor, making the game’s tactical decisions carry lasting consequences.
The play formats range from a solo story to cooperative story play, with local and online options, as well as arena battles that pit teams against one another. The same strategic party-building underpins these varied sessions, whether heroes are tackling the hostile world together or facing another team.