Pillars of Eternity II: Deadfire follows a rogue god across land and sea, sending the player through the archipelago of Deadfire on a dangerous voyage. Its single-player role-playing format centers on an authored adventure shaped by decisions, with exploration that lets players chart a course among islands and encounter their inhabitants along the way.
The journey is built around more than travel: the ship serves as a stronghold, and players can upgrade it and its crew while choosing which skills to improve for dangerous encounters. At ports, exploration leads into quests, while a party of companions adds another layer of customization. The game offers seven companions to recruit, with multiple classes and deeper abilities to assign; their personal relationships and interactions unfold through a companion system.
Its combination of ship management and character-focused role-playing gives the archipelago voyage its distinctive shape.