Paranormal Cleanup casts players as cleaning-company employees sent into haunted locations to handle jobs no ordinary crew would want. Moldy pizzas must be disposed of, toilets unclogged, ectoplasm scrubbed away, and scattered trash cleared while supernatural pursuers roam nearby. That contrast between mundane chores and active danger defines its horror-comedy premise: the work is straightforward, but the places and their inhabitants make every task tense.
Its co-op design supports up to four online players, with the option to play alone. Proximity voice chat suits the game’s separation-and-pursuit setup, while each action increases the entities’ anger, making stealth part of the cleaning routine. Optional objectives can weaken or even banish a threat, and each location has its own supernatural enemy. The game also describes randomized item and objective locations, along with entity events, so playthroughs are not laid out identically.
The player total therefore sits alongside a game structured around cooperative cleanup, communication at close range, and evasion, rather than describing a purely competitive match. Its range of chores, haunted settings, and optional threat-focused objectives gives that multiplayer framework a distinctly task-driven shape.