Original War opens with an American geological expedition in Siberia, where a search for natural resources uncovers a mineral tied to an extraterrestrial device. The UN-mandated mission brings together geology, military involvement and a mystery rooted in a much earlier discovery, giving the game a premise that spans two eras.
That connection centers on the EON, an artifact found near the Tunguska explosion in 1919. Experiments show that objects placed inside its capsule travel hundreds of thousands of years into the past, while the scientists studying it cannot explain how it was built or reproduce its fuel. The discovery turns the Siberian mineral into the key link between the expedition and the artifact.
The setup distinguishes Original War through its combination of a remote resource expedition and a time-displacement mystery, rather than a simple search for oil. Its premise also grounds the extraordinary technology in a specific historical backdrop: a US military unit transporting supplies during World War I. These details establish the game’s distinctive science-fiction context, though they do not by themselves specify its moment-to-moment mechanics.