Nux casts players as the last survivor of the Nexon tribe, whose home world has been ravaged by the invading Silthax. The creature has devoured Nux’s people and taken the village’s sacred power crystals, which are said to hold life-giving power. With the settlement in ruins, Nux sets out to hunt the invader and recover the crystals, turning the rescue of a lost world into the game’s central mission.
The adventure combines shooting, flight and exploration on foot, giving its action a mix of movement styles rather than focusing on a single kind of encounter. Nux has a ship and a blaster to rely on while pursuing Silthax across four planets and thirteen levels. Its claymation graphics also distinguish the game’s presentation from a conventional space-action look, while the three game modes broaden the ways the adventure is structured.
That context fits the premise: the player follows one survivor through a mission to recover the crystals and confront the threat to Nexolus. The core appeal documented here is the combination of a straightforward rescue-and-hunt story with shooting, flying and on-foot exploration in a claymation-styled galaxy.