NORTH follows a man who applies for asylum in a city of strange creatures and unfamiliar customs. Its premise engages with the contemporary refugee crisis through a classical cyberpunk atmosphere, setting the protagonist in a sprawling mega-city. Rather than presenting the city as a familiar backdrop, the game makes disorientation part of the story: the man has come from a foreign land in the south and feels lost.
The play centers on exploration and simple puzzles, with the main challenge being to understand what is required to gain asylum. The protagonist conveys his confusion in letters to his sister back home. These letters also help the player understand tasks and move the narrative forward, giving the correspondence a practical role alongside its story function. A dark synthpop soundtrack contributes to the game’s distinctive mood.
NORTH is listed as single-player and described as a short experience lasting 20 to 40 minutes, with a full soundtrack of eight songs. Its identity rests on a serious asylum-seeking premise, odd inhabitants, straightforward exploration and puzzles, and a cyberpunk city shaped by unfamiliar customs.