Mouthwashing is a first-person horror game about the crew of a wrecked space freighter, stranded as the ship and its supplies run down. Captain Curly survives the disaster maimed and unable to speak, left dependent on the crew he has led toward a slow death. The story follows their struggle with starvation, isolation, and one another, making the human relationships central to the horror.
Its design emphasizes attentive observation and psychological unease rather than a rescue fantasy: the store description warns that appearances can deceive and asks players to pay attention to their surroundings. The crew faces dwindling power and food, while the narrative frames survival as an increasingly grim prospect. These details give the game a claustrophobic, story-led identity, with danger rooted in both the ship’s condition and its people.
Mouthwashing is categorized as an adventure and indie game, and its premise points toward a focused horror journey shaped by isolation, unreliable perception, and an unforgiving crew dynamic.