Mortos is a first-person shooter built around undead enemies, varied objectives, and multiple levels. Its church settings, including mountain scenery, give the game a distinctive backdrop for its zombie encounters.
Wave mode is one documented format, with enemy spawning specifically noted in the developer’s update announcement. That announcement also says spiders are the only enemies that still use a dodge move, and mentions a revisited zombie head hitbox. These details suggest combat shaped by enemy behavior and aiming, alongside achievement-supported play. The game’s listed categories include both single-player and multiplayer, with online PvP also supported.
Its core identity remains that of an action-focused zombie FPS, pairing objective-based levels with wave encounters and a church-centered setting. The documented modes and enemy details help distinguish it from a purely competitive shooter.