Monkeys is a single-player clicker built around a simple exchange: feed bananas to your monkey, then earn a loot box after it has eaten enough. Each reward brings a new monkey and additional bananas, tying the central activity to a growing collection rather than to a separately described combat or exploration system. The store description presents banana gathering and collecting as the core of the experience.
The monkeys also affect the pace of that loop. Each has a limit on how many bananas it can eat, while rarer monkeys can eat more and restore bananas faster. These differences make the active monkey relevant to progression: continued clicking builds toward another loot box, while the monkeys themselves vary in capacity and recovery. The design pairs repetitive clicking with the collection of distinct characters and the prospect of rarer finds.
Monkeys is listed as single-player, so its play format is individual rather than a shared multiplayer match. It is also categorized as casual and simulation, and listed as free to play, positioning its clicker loop as a collection-focused experience.