When Alice’s car breaks down and plunges into a river, she wakes in a strange world shaped by her memories, dreams, and nightmares. The mysterious Shadow rules this landscape and makes her confront her deepest fears. The game frames its adventure as a psychological thriller with surreal and horror elements, giving its journey through Alice’s subconscious a distinctly personal, unsettling backdrop.
Progress depends on following an enigmatic lifeline and finding four magical totems to rebuild a bridge to reality. Along the way, Alice faces puzzles and charades, hidden-object scenes, and mini-games, while ghosts from her past and characters embodying different parts of her psyche populate the dream world. Its hand-painted presentation spans surreal locations and larger-than-life figures, tying the search for a way home to the game’s inner-world setting.
The emphasis here is on solving challenges and exploring Alice’s subjective dreamscape, with the Shadow’s threat connecting the puzzles and encounters to her struggle to return to reality.